MeshDataHandler
Interface for handling incoming mesh data packets and routing them to the appropriate handlers.
Functions
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abstract fun handleReceivedData(packet: MeshPacket, myNodeNum: Int, logUuid: String? = null, logInsertJob: Job? = null)
Processes a received mesh packet.
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abstract fun rememberDataPacket(dataPacket: DataPacket, myNodeNum: Int, updateNotification: Boolean = true)
Persists a data packet in the history and triggers notifications if necessary.