MeshDataHandler

Interface for handling incoming mesh data packets and routing them to the appropriate handlers.

Functions

Link copied to clipboard
abstract fun handleReceivedData(packet: MeshPacket, myNodeNum: Int, logUuid: String? = null, logInsertJob: Job? = null)

Processes a received mesh packet.

Link copied to clipboard
abstract fun rememberDataPacket(dataPacket: DataPacket, myNodeNum: Int, updateNotification: Boolean = true)

Persists a data packet in the history and triggers notifications if necessary.