SwitchingNodeInfoReadDataSource

Constructors

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constructor(dbManager: DatabaseProvider)

Functions

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open override fun getNodesFlow(sort: String, filter: String, includeUnknown: Boolean, hopsAwayMax: Int, lastHeardMin: Int): Flow<List<NodeWithRelations>>
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open suspend override fun getNodesOlderThan(lastHeard: Int): List<NodeEntity>
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open suspend override fun getUnknownNodes(): List<NodeEntity>
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open override fun myNodeInfoFlow(): Flow<MyNodeEntity?>
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open override fun nodeDBbyNumFlow(): Flow<Map<Int, NodeWithRelations>>