NODE_TINT_NORMAL

const val NODE_TINT_NORMAL: Float = 0.08f(source)

Shared node-tinted surface treatment so node cards and message bubbles match. A node's identity color is applied as a faint wash over the neutral card surface plus a node-colored outline — the more accessible alternative to a heavily saturated fill, since content keeps the surface/onSurface AA pairing while still reading as "this node".