SyncContinuation

This is a blocking/threaded version of coroutine Continuation

A little bit ugly, but the coroutine version has a nasty internal bug that showed up in my SyncBluetoothDevice so I needed a quick workaround.

Constructors

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constructor()

Functions

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fun await(timeoutMsecs: Long = 0): T
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open override fun resume(res: Result<T>)