LocalStatsWidgetUiState
constructor(connectionState: ConnectionState = ConnectionState.Disconnected, isConnecting: Boolean = false, showContent: Boolean = false, nodeShortName: String? = null, nodeColors: Pair<Int, Int>? = null, batteryLevel: Int = 0, hasBattery: Boolean = false, batteryProgress: Float = 0.0f, channelUtilization: Float = 0.0f, channelUtilizationProgress: Float = 0.0f, airUtilization: Float = 0.0f, airUtilizationProgress: Float = 0.0f, hasStats: Boolean = false, numPacketsTx: Int = 0, numPacketsRx: Int = 0, numRxDupe: Int = 0, numTxRelay: Int = 0, numTxRelayCanceled: Int = 0, noiseFloor: Int = 0, numPacketsRxBad: Int = 0, numTxDropped: Int = 0, heapFreeBytes: Int = 0, heapTotalBytes: Int = 0, totalNodes: Int = 0, onlineNodes: Int = 0, uptimeSecs: Long = 0, updateTimeMillis: Long = 0)(source)